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  1. The Mooseman Game
  2. The Mooseman (demo) Mac Os 11

RADEON SMARTSHADER™ Demo for Mac OS X 10.4.6 Universal

June 2006

The programs provided in this collection are for demonstration purposes only and require Mac OS X 10.4.6

Contents
  • Supported ATI Graphics Cards
  • Minimum Requirements: Mac OS X
  • Recommended System Example
  • Technical Demo Overview
  • Demo Launching Instructions

Hardware/Software Requirements

Supported ATI Graphics Cards
Mac OS X 10.4.6
  • ATI RADEON X1600 (MacBookPro)
  • ATI RADEON X1600 (iMac)
  • RADEON X800XT Mac Edition
  • ATI RADEON X850XT

Minimum Requirements: Mac OS X

  • Power Macintosh computer with AGP & supported ATI graphics card
  • Mac OS X 10.4.6 or newer
  • 512MB of System Memory (RAM)
  • 256MB of Video Memory (VRAM)

The SMARTSHADER demo require OpenGL functionality.

Recommended System Example:

  • Power Macintosh G5 Dual 2.0GHz
  • RADEON X800XT Mac Edition
  • 17' or larger Monitor or LCD Panel
  • Mac OS X 10.4.6 Tiger Update
  • 1024 MB or more System Memory (RAM)
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Release Notes

Technical Demo Overview
SmartShader™ 2.1
Is the second generation of cinematic shader technology from ATI, allowing users to experience complex, movie-quality effects in next-generation 3D games and applications. Key features include:
• Full support for programmable vertex and pixel shaders in hardware
• 2.0 Vertex Shaders support vertex programs up to 65,280 instructions with flow control (loops, branches & subroutines)
• 2.0 Pixel Shaders support up to 16 textures per rendering pass with gamma correction
• New F-buffer technology supports fragment shader programs of unlimited length
• High dimension floating point textures
• 128-bit, 64-bit & 32-bit per pixel floating point color formats
• Multiple render targets
• Shadow volume rendering acceleration
• Complete feature set also supported in OpenGL ® via extensions

The included demo applications highlight some features of ATI's SMARTSHADER technology. ATI's SMARTSHADER technology includes advanced programmable Vertex and Pixel shaders. The demo apps require the newest versions of OpenGL found in the Tiger (10.4.6+) releases of Mac OS X.
Vertex and Pixel shaders are part of a new paradigm shift in graphics technology which allow developers to have unprecedented control of how every pixel on the screen looks. Instead of being limited to the fixed functionality of the hardware, developers can now send small programs to the GPU which completely alter its behavior. With this flexibility, shader capable hardware can provide effects which were either too computationally expensive or impossible to previously perform in real time. The RADEON X800XT allows the developer to expose dramatic lighting effects, soft shadows, realistic cloth movement, reflective/refractive water with waves, and dynamic environmental effects such as waving grass or even the movement of leaves in a tree. These are just a small subset of what is now possible using the newest ATI RADEON technologies. As developers start taking advantage of shaders, you'll see computer generated imagery rise to the next level of realism.

For more information on SMARTSHADER and other ATI technologies, please see the ATI Web site and ATI Developer Relations pages.

Demo Launching Instructions

Drag the ATI Subsurface demo to your local disk from the mounted image.
Double-click the copied 'ATI Subsurface Demo' file to launch.

Simple Instructions: Press ESC key to view on-screen menu. Select from the on-screen menu using the cursor keys, press RETURN to select. Command-Q to exit.

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ATI, SMARTSHADER and RADEON are trademarks and/or registered trademarks of ATI Technologies, Inc. QuickTime, QuickDraw, Mac, Mac OS, Mac OS X and Macintosh are trademarks and/or registered trademarks of Apple Computer, Inc.
All other company and/or registered trademarks are trademarks and/or registered trademarks of their respective manufacturers.

Copyright © ATI Technologies Inc., 2006
www.ati.com

Description

The Mooseman is an atmospheric 2D adventure game set in the mysterious lands of Perm chud' tribes. The player's avatar is the Mooseman; a mythological character from perm animal style objects, which we were greatly inspired by.

You are a mythical character called the Mooseman and you have the ability to see the spirits. You are about to visit three layers of this universe - the first one is the lower world where dwell ancients gods and spirits of the dead...

This is a second demo version of our work in progress.

Gameplay

The mechanics are simple: all the levels have two sides - one that exists in the human world and one that exists in a spirit world. They are separated, but interact in some way or another. The Mooseman has the ability to traverse across both worlds.

The Mooseman does not jump, or shoot, which is different from many other puzzle platformers. His only ability is to change the world which he is currently present in.

Features

(Demo)
  • Deep atmosphere with gripping soundtrack.
  • Thoughtful world filled with secrets
  • Storyline based on finno-ugric myths.
  • Silent narrative.
  • Simple controls, but challenging puzzles.

Controls

Move - Left, Rigth or A,D

Transition into the spirit world - Space

Progress

We've finished the first part of the game which you may see in the demo version (link below). It is about of a quater of the total length of the game. Yes, the game will be a short one, but packed with atmosphere and cool stuff. We're deep into development now, and we're planning to finish the game by the end of 2016 (we hope).

Links

Website: http://www.mooseman.ru
Facebook: http://www.facebook.com/themoosemangame
Indiedb: http://www.indiedb.com/games/the-mooseman

Credits

The Mooseman Game

Code, art, gamedesign - Vladimir Beletsky

Music, sound design - Mikhail Shvachko

StatusIn development
PlatformsWindows, macOS
Rating
AuthorShinzironine
GenreAdventure
Tags2D, Atmospheric, mythology, Puzzle-Platformer
Average sessionAbout a half-hour
LanguagesEnglish, Russian
InputsKeyboard
AccessibilityColor-blind friendly, Textless
LinksHomepage, Twitter, Steam Greenlight, Community

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A very beautiful game. The atmosphere and the sound is great.

The atmosphere of this game is amazing and art style was great, overall the game was great. i will get the full game soon on steam, can't wait to play it.

Cute demo that reminds me of Mushishi and Princess Mononoke. Was a bit disappointed when I didn't see a full release, until I found it on steam. Looking forward to picking it up, really enjoying the atmosphere.

Very good, this game is awesome i like the atmosphere of this game , he is so nice , congrats to developers

The Mooseman (demo) Mac Os 11

The hand drawn atmosphere and pace of this game really spoke to me. Thanks for uploading it, and I hope you make more!

Thank you for playing our game! Really glad you liked it. We will make the full version, our current build is pretty long (maybe too long), still have a lot of work till the full release.